Communication info
All of the communication between players and admins will happen on Discord https://discord.gg/4kWzMe2
Rules
Rule set: Competitive
Map Rotation: After a mirror match
Map Order: Single Map
Return to Lobby: After a Game
Available maps: King's Row, Numbani, Watchpoint: Gibraltar, Dorado, Hanamura, Temple of Anubis, Volskaya, Nepal, Lijiang Tower, Hollywood, Ilios, Route 66, Eichenwalde, Oasis, Horizon Lunar Colony & Junkertown
Hero Selection Limit: 1 per team
All heroes allowed
High Bandwidth: ON
Disable Killcam: ON
Choosing maps
Maps will be eliminated from the pool by veto until there are three maps left. A coin toss will determine which team gets to veto first. The team that lost the coin toss gets to choose the first map to play out of the remaining maps. For all following maps the loser of the last map picks the next map.
For the finals five maps will remain in the map pool.
For the grand final six maps will remain in the map pool.
Tournament rules
All matches will be best of three (bo3) except for the upper and lower bracket finals as well as the grand final which will be best of five (bo5) with the upper bracket winners starting the grand final with a 1-0 adventage
In case of a game ending in a draw, a king of the hill type map will be loaded up and the first team to capture the point wins the tiebreaker. This means you don't have to win the whole round to win the tiebreaker.
Reacties (1)
Punnoti